How do we register for tournaments?
You will register for tournaments when you register your archer at the beginning of the season. There will be opportunities for additional tournaments as the season progresses. Any additional tournaments that your archer can compete in will be sent out and you will need to pay a separate fee for those additional tournaments. Please look for an announcement about additional tournaments once the season has started.
How and when do we know flight times for tournament?
Typically, we will send out flight times about 1 week prior to a tournament. It varies depending on how the tournaments are set up by the host school/team. Once a coach has those times they will be communicated to the team on Team Reach.
What if I can't make it to the tournament?
Each tournament has their own time frame that the coaches have to follow. Coaches know when registration opens and when the drop date is so that we don't get charged for a spot. Sometimes these dates are a fast turn around and very hard deadlines. If you can't make a tournament you already signed up for, you must notify the coach and board members via email (NPACtournaments@gmail.com) at least 2 weeks prior to the tournament. If you notify them after the drop date, and you paid for the tournament out of your own pocket, you will still have to pay the fee and not get a refund. If it's a tournament that was included in your team registration fee, the team still has to pay for that spot. Please plan accordingly. Coaches will also need to be notified if you swap your flight time with another archer so that their scorecard can be changed.
We understand that illnesses happen. If you need to report that your archer can't make it on the day of the tournament please notify the coaches on Team Reach since it will be past the drop date.
In summary, communicate with coaches and board members ASAP.
What if the flight time doesn't work for us?
Coaches register over 150 archers for each tournament. When coaches register for a tournament they will either have to auto select or manual select. It will depend on what the host school decided.
If the tournament is manual select then one or two coaches from each division will have to sit at the computer and try to get time spots for all of our archers. It's like black Friday shopping and you are trying to get the best deal. Our coaches are competing with other coaches from other teams, trying to get flight times for their archers all at the same time. It goes fast and it is very hectic!
If the tournament is auto select then coaches register archers for the tournament by designating which time slots we prefer to get. On a specific day (determined by the host school), the computer will put every archer in a spot that is available, trying to honor the preference for each and every school. Unfortunately, we get what we get.
Coaches will be unable to go in and sign your archer up for different time slots so if you are unhappy with your flight time you will need to ask other archery parents if they can swap. You may do this on Team Reach or on Facebook. ONCE YOU AND ANOTHER ARCHER CONFIRM THAT YOU ARE SWAPPING TIMES, YOU WILL NEED TO INFORM THE COACHES THAT YOU ARE SWAPPING. COACHES WILL NEED TO CHANGE TARGET NUMBERS ON YOUR SCORECARDS AND INFORM THE HOST OF THE TOURNAMENT THAT A SWAP WAS MADE.
What does it look like at tournaments?
Tournaments are similar to our practices, just on a bigger scale. The archers show up on the day of the tournament and look for our staging area. We will get ready and walk out as a team about 10 min prior to flight time. The parents will be seated in chairs or bleachers behind the archers. The archers will follow whistle commands just like they do in practice. Once all archers in the flight are done shooting they will go back to the staging area. At this time you are welcome to leave. At the end of every tournament (unless the host team decides differently) there will be an award ceremony. Archers from the same team usually try to sit next to each other at awards. If your archer or the team is called for an award, they go up to the podium to receive it.
What are the divisions? What does Team 1 and 2 mean?
Divisions are as follows:
Teams:
Elementary: 4th and 5th graders
Middle School: 6th, 7th, and 8th graders
High School: 9th -12th graders
Individuals: only separated into male and female
Team 1 and 2:
According to NASP rules, a team is made up of a minimum of 12 archers with 4 being male and the other 4 being female. The maximum number of archers on a team is 24. When coming up with a team score, NASP adds the top 12 archers scores from a team to make their overall team score.
We have 2 teams (in some cases 3 teams) because the number of archers we have in that division is more than the maximum on a team. So we have to split the archers up.
Where and what is staging?
Staging is the area where we will meet as a team when we attend a tournament. Once you arrive to the host school you will follow signs to staging.
Staging is where archers check in with coaches, get their score cards, and then walk out to the range as a team. Parents are welcome to come to the staging area, but most areas are tight. Archers can leave their stuff in the staging area during their flight. We ask that you arrive 30 mins prior to your flight time so that you have time to park, get your scorecard, etc.
Admission fee? Who can come and watch?
More schools are charging admission fees for spectators at archery tournaments. It varies in amount. We will try our best to inform you beforehand how much it will cost, but be prepared and bring cash.
Anyone can come and watch a tournament so feel free to bring grandparents, aunts, uncles, etc. You can come for your archer's flight and stay to watch other archers if you would like to.
Who qualifies to go to State?
Right now, anyone who wants to attend the State tournament can. State is like any other tournament, just bigger. Schools from the whole State are attending. It's such a cool feeling and environment.
What is 3D?
A 3D shoot involves foam animal targets that are set up at different distances. There are six animals in a set: turkey, coyote, bear, deer, antelope, and ram;. The turkey is the closest target at a distance of 10 meters and the ram is the furthest target at a distance of 15 meters. Archers will shoot at each animal one time and they will only get one practice round which will take place on their first animal. Once the archers score their arrow for an animal they will take move their arrows to a quiver on the next animal over.
How does scoring work?
Bullseye:
The innermost ring is worth 10 points and the outermost ring is worth 1 point. If the arrow is outside the rings or misses the bale then it will score 0 points. If the arrow land on the line between rings then the archer will get the higher score.
Each archer shoots 5 arrows per round. Each arrow will be counted and added up to get a score. The archer will shoot a practice round at 10 meters which will not be scored. Then they will shoot 3 rounds at 10 meters that are scored. Archers will repeat this same process at 15 meters. All six rounds will be added together to make their overall score. That score will place the archer based on their division and gender.
3D:
Each archer will get a practice round on their first animal that is not scored. They will then get to shoot 5 arrows at each animal that are scored.
There are target rings on the vital organ of each animal. The outer ring is 8 points, the middle ring is worth 9 points, and the innermost ring is worth 10 points. If an arrow lands anywhere else on the animal is worth 7 points. Shooting the antlers is worth 0 points. Archers will score their 5 arrows for an animal and then move to the next animal. The scores for all 6 animals is added together to make their overall score. That score will place the archer based on their division and gender.
What does our registration fee pay for?
Your registration pays for your archer's jersey, the use of a club bow (if needed), your archer's arrows, 6 regular season tournaments, the Regions tournament, and the State tournament.
Where can I find our flight times?
Flight times will be posted on Team Reach.
Where/how to look up tournament results?
Go to Nasptournament.com. and search for MN tournaments, then scroll to find the name of the tournament. You can also download the NASP app and “heart” your archer and tournaments for notifications to pop up when updated.
Have additional questions for our FAQ’s? Email us at newpraguearcheryclub@gmail.com
Shooting Line: This is where the archers stand with their bows on their toes, until they get a whistle command to shoot. They shoot at 10 meters and 15 meters. Parents are never to approach these lines.
Waiting Line/ Area: This is where archers stand or sit while they wait for all of the other archers to be done. They will sit or stand while they wait for the next whistle command. Parents do not cross this area during tournaments.
Staging: Place where the archers gather before their shooting time to meet up with the coaches. Archers will be given their score cards at the staging area and will usually walk with their coaches or teammates to the shooting area.
50: Each archer shoots five arrows every round. If the archer gets all arrows in the center, worth 10 points, they score a perfect 50. During tournaments they will get a pin and acknowledgement for their success! At practice we will also have a 50 pin for them to collect.
Quiver: This is the tube that holds the archers arrows while the archer shoots. It sits at the shooting line.
Arrival time: Archers should arrive to the tournament at least 30 minutes before their shooting time. They should go directly to the staging area to get their scorecard and meet up with their coach.
Flight time: This is when archers are scheduled to shoot during the tournament. They should be sitting at the shooting line about 10 minutes before their flight time.
Bale Number: This is the target your archer will shoot at so you will want to make sure you can see this target when you choose a seat.
These are the 11 steps archery
1. Stance
2. Nock
3. Draw Hand Set
4. Bow Hand Set
5. Pre-Draw
6. Draw
7. Anchor
8. Aim
9. Shot Set-up
10. Release
11. Follow Through/Reflect